![]() vrscene that will be used for the scene override.Įdit Override Snippet – Launches an editor window that allows code snippets for editing the scene override settings. Use Scene Override – Enables the scene override.įrom File (*.vrscene) – Allows you to specify a. A value of 1 plays the animation at normal speed. ![]() Speed – Speed multiplier for the animation. If it is greater than the number of frames, the Type option determines how the extra frames are interpreted. ![]() If this value is less than the total number of frames, the animation is clipped. Length – Sets the length of the animation. Start – Sets the frame for the first frame of the animation. Ping-pong – When the end of the animation is reached, the animation is reversed. Play once – Plays the animation once, then displays the last frame of the animation for all further frames. Loop – Plays the entire animation, then restarts on the initial frame. Playback – Specifies how to read the animation in the. Max Vray Added by: user submit File size: 19. Scale – Allows the vrscene or USD to be quickly scaled up or down.Īdd Lights – When enabled, uses any lights in the. Use the Auto mode when loading a USD file. None – No changes in the axes are applied.Īuto – It aligns the vertical axis of the vrscene with the vertical axis in the scene in cases where the vrscene was not exported from 3ds Max. ![]() makes possible of billions of instances of a geometry.įlip Axis – Controls which axis is used as a vertical - the Y or Z axes for the loaded vrscene.the instanced scene uses much less memory.Geometry Load Mode has several advantages:
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