We’ll have to wait for the next patch to see if there’s any improvement, but what’s interesting is that the Epic Games Launcher has reportedly been using an inordinately high amount of CPU resources for years. 5 percent when idle, Task Manager is reporting up to 3 percent of usage for the Epic Games Launcher, even when it’s in a minimized state. ![]() ![]() We updated to the latest version of the Epic Games Launcher but noticed that it still exhibits relatively high CPU utilization in comparison to competing apps such as Steam and GOG. Unfortunately, Galyonkin was being honest when he said that the hotfix wouldn’t solve the problem completely. “It’s not a full solution, but things should improve.” “The hotfix is live now (11.0.2),” Galyonkin confirmed in a tweet sent out this afternoon. Following a few days of investigation, director of publishing strategy Sergiy Galyonkin has confirmed that Epic has identified the problem and is pushing out a hotfix to users that should alleviate the issue to some extent. The Epic Games Launcher has been criticized over the past few days for using a nonsensical amount of CPU resources and raising idle temperatures to a glaring degree, but luckily, the controversy got bad enough to convince its parent company to take a serious look at what is purportedly a simple bug.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |